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Post by Lady Kaya on Mar 23, 2011 22:50:01 GMT -5
Shall we begin with 4000 lifepoints a piece?
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Post by Cat on Mar 23, 2011 22:50:59 GMT -5
Sure. I have a duel calculator in one of my 5Ds DS games that we can use to keep track of everything too.
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Post by Lady Kaya on Mar 23, 2011 22:56:18 GMT -5
Sweet. Then let's do this. Who sohuld go first?
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Post by Cat on Mar 23, 2011 23:01:26 GMT -5
Uuumm...you can go first. ^_^ Also, you may have to add descriptions to cards/monster effects, spells and traps, ect. Since there's a possibility that you could play a card I'm unfamiliar with and I could play a card you're unfamiliar with. Also, if there's a continuous trap/spell card on the field, we should put a reminder that it's still there. Simple copy and paste will do. Unless something big changes. We'll also have to keep track of the monster's atk and def points; especially if they change. It's easier than us having to scroll up and down to view the points. And keep track of face down cards.
...I'm just making this more complicated, aren't I?
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Post by Lady Kaya on Mar 23, 2011 23:02:39 GMT -5
no, you're not. ^^ Also, put what's in yoru graveyard in case we need to know
Ok, i draw.
I set one card facedown and end my turn
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Post by Cat on Mar 23, 2011 23:07:32 GMT -5
Good idea. Also, we should mention what the card is, when you place it facedown. Like, if it's a trap/spell, just say "place a card facedown". If it's a monster we can just say, "I place one monster face down" or something like that.
Ok, my move.
I draw and place one monster card facedown and end my turn.
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Post by Lady Kaya on Mar 23, 2011 23:08:29 GMT -5
ok
I pass my turn without making a move
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Post by Cat on Mar 23, 2011 23:10:54 GMT -5
Ok.
I draw. I place one card face down. And then I sacrifice my monster to summon another monster in face down position. I end my turn.
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Post by Lady Kaya on Mar 23, 2011 23:12:57 GMT -5
Ok.
I draw and I make no move again. And since I have 7 cards in my hand, i discard my Blue eyes white dragon to the graveyard.
Graveyard: BEWD
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Post by Cat on Mar 23, 2011 23:17:22 GMT -5
Alright, I draw. I'll play the field card yami, which will increase the ATK and DEF of all fiends and spellcasters by 200 points. All fairy type monster's ATK and DEF are decreased by 200 points.
I end my turn.
Graveyard: Mystical Elf
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Post by Lady Kaya on Mar 23, 2011 23:18:42 GMT -5
Ok, I draw.
I summon a monster facedown
and that ends my turn
Graveyard: BEWD
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Post by Cat on Mar 23, 2011 23:23:01 GMT -5
I draw. I'll flip summon my monster: "Guardian Sphinx; ATK: 1700 DEF: 2400" which activates it's effect. When it's flip summoned, all of my opponents monsters are sent back to the owner's hand.
And since it's still my main phase, I'll activate it's other effect, which allows me once per turn, to flip Guardian Sphinx into face down defense mode during my main phase.
I end my turn.
Graveyard: Mystical Elf
Continuous cards: Field Spell: Yami
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Post by Lady Kaya on Mar 23, 2011 23:25:14 GMT -5
Uh, ok?
I set a monster on the field in defense mode and set a card facedown. And did you attack me or not?
Graveyard: BEWD
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Post by Cat on Mar 23, 2011 23:29:43 GMT -5
Oh. No. I didn't attack. Guardian Sphinx's effect only sends my opponent's monster cards back to their hand and once per turn, during my main phase (the 1st one) I can flip it back down into face down defense position. If I want to place it in face down position again, then I can't attack. ^^ I'll let you know when I attack.
Ok, I draw.
I set one card on the field face down. I end my turn.
Graveyard: Mystical Elf
Continuous cards: Field Spell: Yami
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Post by Lady Kaya on Mar 23, 2011 23:31:02 GMT -5
Ok, I draw
I can't make a move so I send my Hyozanryu to the graveyard
Graveyard: Hyozanryu, BEWD
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Post by Cat on Mar 23, 2011 23:32:07 GMT -5
I draw.
I place one monster face down in defense position and end my turn.
Graveyard: Mystical Elf
Continuous cards: Field Spell: Yami
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Post by Lady Kaya on Mar 23, 2011 23:37:02 GMT -5
I draw
No move
Discard Paladin of White Dragon to the graveyard
Graveyard: Hyozanryu, BEWD, Paladin of White Dragon
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Post by Cat on Mar 23, 2011 23:45:15 GMT -5
Ok I draw.
I set one card face down on the field and sacrifice one of my monsters to summon Chaos Command Magician: ATK: 2400 DEF: 1900/Effect: Negate the effect of a monster card that specifically designates this 1 card as a target. Since the field card Yami is on the field, my Chaos Command Magician gains 200 ATK and DEF points.
I'll also flip summon my Guardian Sphinx, which activates it's effect of sending all monsters on my opponent's side to their owner's hand. I'll activate it's effect to flip it back face down.
I'll attack with Chaos Command Magician, which will deal 2600 damage to your lifepoints.
(Er...lifepoint/monster damage won't be confirmed until the opponent confirms it. That way, if there's a counter trap card or monster effect we need to play we can.)
Graveyard: Mystical Elf, Mystic Swordsman LV4
Continuous cards: Field Spell: Yami
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Post by Lady Kaya on Mar 23, 2011 23:47:54 GMT -5
I play a trap card, trap hole, that destroys chaos command magician upon summoning, so no damage is done to my lifepoints
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Post by Cat on Mar 23, 2011 23:49:45 GMT -5
Aww, you got me. xD
I end my turn.
Graveyard: Mystical Elf, Mystic Swordsman LV4, Chaos Command Magician
Continuous cards: Field Spell: Yami
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